![]() You start out full and as you perform tasks, your food drains. when food and water levels actually reach zero). Your health is never gimped by anything other than actually taking damage, or true starvation/dehydration (i.e. ![]() You start out with a modest pool of health and you grow it with attribute points. Your stamina is only affected by you drawing from it to do specific things that require stamina, and then immediately starts to refill when you stop or slow down to a walk. ![]() The pool of stamina is never gimped by any other effects. You start out with a modest pool of stamina (but enough to chop a few trees down) and you grow it with attribute points. I've tried many different survival games because it's my favourite genre of game, and for the most part, they all tend to keep Health, Stamina, Food and Water pretty logical and straightforward.
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